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Chemicools is a crazy cool collectible toy range where chemicals play the main lead. For this range each chemical is a different character. For this pitch I illustrated the chemical Antimony which has been used as early as the time of the Egyptians where it...

This preschool game was part of a range intended for younger kids. This puzzle was meant to clearly depict the different seasons all of the different colours and also familiarize them with items typically known to these seasons. Like going ice skating in the winter...

Slime and shriek is an icky sticky gooey game where you have to find several creepy items and insects on your list in the cauldron filled with slime. I wanted to visualize the logo to ooze with slime and the creepy jitters you get when...

As making different compounds yourself all are the rage with kids these days, we had to do something with this snowy version. I designed the packaging and four cute characters to really embellish that winter fun feel of playing with snow....

For a Nickelodeon card game about different jobs I illustrated all the characters with outfits that go with different kinds of jobs. Each job outfit/design card is split up in three parts so you can be able to put them together yourself to match or...

Shoot for the stars is a fun logo and background I designed with a space feel to it. It was used for a basketball hoop set to attract all kinds of players with an inter-galactic mindset....

For Masterchef I was asked to design a new packaging range for a game called ‘make me a masterchef’. Beginning of the game you get a cookbook with a recipe and the first one to find all of the ingredients first and make his or...

For this classic game of pinball I was asked to design an detailed underwater scene full of quirky sea life to be used on the product itself and on the packaging to make both one....

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